Which FunctionalInterface should I use?

  • A+

I was learning to write some lambda representation as FunctionalInterface. So, to add two integers I used:

BiFunction<Integer, Integer, Integer> biFunction = (a, b) -> a + b; System.out.println(biFunction.apply(10, 60)); 

Gives me the output 70. But if I write it as this

BinaryOperator<Integer, Integer, Integer> binaryOperator = (a, b) -> a + b; 

I get an error saying

Wrong number of type arguments: 3; required: 1

Isn't BinaryOperator a child of BinaryFunction? How do I improve it?



Since BinaryOperator works on a single type of operands and result. i.e. BinaryOperator<T>.

Isn't BinaryOperator a child of BinaryFunction?

Yes. BinaryOperator does extends BiFunction. But do note the documentation states(formatting mine):

This is a specialization of BiFunction for the case where the operands and the result are all of the same type.

The complete representation is as:

BinaryOperator<T> extends BiFunction<T,T,T> 

hence your code shall work with

BinaryOperator<Integer> binaryOperator = (a, b) -> a + b; System.out.println(binaryOperator.apply(10, 60)); 


If you're supposed to be dealing with two primitive integers as currently in your example (add two integers I used), you can make use of the IntBinaryOperator FunctionalInterface as

IntBinaryOperator intBinaryOperator = (a, b) -> a + b; System.out.println(intBinaryOperator.applyAsInt(10, 60)); 

Represents an operation upon two int-valued operands and producing an int-valued result. This is the primitive type specialization of BinaryOperator for int.

I am using Integer, can I still use IntBinaryOperator

Yes, you can still use it but notice the representation of the IntBinaryOperator

Integer first = 10; Integer second = 60; IntBinaryOperator intBinaryOperator = new IntBinaryOperator() {     @Override     public int applyAsInt(int a, int b) {         return Integer.sum(a, b);     } }; Integer result = intBinaryOperator.applyAsInt(first, second);  

would incur you an overhead of unboxing first and second to primitives and then autoboxing the sum as an output to result of type Integer.

Note: Be careful of using null-safe values for the Integer though or else you would probably end up with a NullPointerException.


:?: :razz: :sad: :evil: :!: :smile: :oops: :grin: :eek: :shock: :???: :cool: :lol: :mad: :twisted: :roll: :wink: :idea: :arrow: :neutral: :cry: :mrgreen: