MDN says:Remember, the await keyword is only valid inside async functions. If you use it outside of an async function's body, you will get a SyntaxError.
How do I retrieve the result of a promise at a later time? In a test, I am retrieving an email before sending further requests:
It seems like there are two ways to return errors in an async workflow: raise and Result. For the caller, the handling is a bit different:
I have the following class:Which is being used like this:When the EnqueueMessage method is called from my CreateBooking method the program hangs and does not go any further after hitting the line await topicClient.SendAsync(message.ToServiceBusMessage());
Starting with the following (simplified) interface which has async/await in mind, I want to implement it by using LiteDB database.
Is the creation of a Task a context switching point, or only when it starts to await or do other asynchronous things?
Do you know why sync fibonacci method is faster than async/await and that is faster than async task?I used async on every project method, so it's main this is so bad approach...
While testing the performance of await, I uncovered a confounding mystery. I ran each of the following code snippets several times each in the console to filter out flukes, and took the average times of the relevant data.
I'm using this question as a basis for my question.TL;DR: If you're not supposed to wrap synchronous code in an async wrapper, how do you deal with long-running, CPU-bound methods that implement an interface method which expects an asynchronous implementation?
We're currently refactoring sections of our project to be async up and down, Yay!Due to our different understanding, me and a colleague (let's call him Jim), have differing opinions about how our async/await code will execute, and which way to write it.