I have an async C# method where I am getting an HTTP resource, and I am doing it in an infinite loop. However I don't want to hit the resource too quickly. My current code is:
I just wonder what's the method for? In what kind of scenario I can use this method. My initial thought is RunSynchronously is for calling an async method and running that synchronously without causing a deadlock issue like what .wait() does.
Does this always print in the order of 1 5 2 4 3? I feel the answer is no, but I cannot explain it and hope someone could clarify my understanding. Thank you!
I'm using this question as a basis for my question.TL;DR: If you're not supposed to wrap synchronous code in an async wrapper, how do you deal with long-running, CPU-bound methods that implement an interface method which expects an asynchronous implementation?
I'm trying the new HTTP client API from JDK 11, specifically its asynchronous way of executing requests. But there is something that I'm not sure I understand (sort of an implementation aspect). In the documentation, it says:
I add a task to a task list the following way Calling Task.WaitAll(tasklist); afterwards gets "stuck". The program continues to run but there's nothing heard from any tasks from that list anymore nor does it hit any breakpoints as if it's stuck in its own internal async loop somewhere.
I am new to C# async programming and need to see if which of the following is a preferred way to deal with Task object.
I'm playing around asynchronous programming and was wondering if there's a function that exists that can take a value of type 'T and transform it to an Async<'T>, similar to C#'s Task.FromResult that can take a value of type TResult and transform it to a Task<TResult> that can then be...