In c++ i can write const int const* for a constant pointer to an constant int. I can also write const int& for a const reference. So is const int const& a reference to a const int?
I am learning pointers and arrays in C and Here is a question that confused me for a while:So the name of a 1D int array is a constant pointer to int, which points to the first element in that array. So when we evaluate the name of a 1D...
I wrote a function for implementing merge sort on singly linked list, where every element has an integer and a next pointer. One of the function splitlist is used to split the given linked list into two linked lists
Until now, I thought an array is the same as a pointer. But I found a weird case:As you can see array and &array have the same value. But pArray and &pArray have different value. If array is same as pointer, address of array should be different from array. How...
I'm trying to insert a pointer object to a map through emplace() but it does not work.I've created a simple representation of the problem below. I'm trying to insert to newFooList pointer object type Foo*.
Is (*pointer)->name the same as pointer->name or (*pointer).name?In C, the a->b operator is a shorthand for (*a).b.
The "const" here is the cause of the compilation problem. However, having implemented an STL tree myself, I can't understand why.
Consider the following code:Now, does the Standard guarantee that p2_42 points to p2? If not, is it always true on Windows, Linux or webassembly heap?
According to the first answer in this article: Explicitly deleting a shared_ptrIs it possible to force delete a std::shared_ptr and the object it manages like below code?
I'm having a hard time understanding how to tell between dangling pointers and memory leaks. I have a few questions on a recent assignment that are puzzling me, and after reading into it, I am still puzzled. I don't want someone to do my homework for me, I want to...