I would like to know how to pass/COPY a sequence of bytes represented as a char* to a BYTE* in C++ in Windows.
THE PROBLEM: When I grab the resize border of my Windows app, especially the top or left borders, and resize the window, the contents of the window do resize "live" as I drag, but they resize in a hideous manner that looks like a blatant bug to even the most...
I need to migrate my C++ codes to Delphi. There are many checks to check if a given handle(HANDLE) is NULL or not in C++ codes. Then what is the equivalent constant that can be used in Delphi? It seems the null in Delphi is different from NULL in C++.
If I execute command ping "" or tracert "" it resolve my current computer name. But when I execute below code it resolves computer name as '188.8.131.52'
I need to refresh Window's list of wireless networks. I'll gladly accept any workaround that I can automate (cmdline, wmi, etc) directly or indirectly from VBA. (I'm using Windows 7 Home 64-bit with Office 365 Pro 64-bit.)
We have an application where we use both GDI and OpenGL to draw to the same HWND, but exclusively.Example:
I'm writing a custom control which is simply a container with a non-client area. Within that non-client area, there's one small area which is a button, and the rest of it is transparent. The drawing isn't an exact rectangle.