I was wondering if it is possible to decode x86-64 instructions in reverse?I need this for a runtime dissembler. Users can point to a random location in memory and then should be able to scroll upwards and see what instructions came before the specified address.
Consider the following definition of Foo:Now, consider the following definition of Bar, which has the same data member as Foo, but has an empty user-declared destructor:
Valgrind picked up a flurry Conditional jump or move depends on uninitialised value(s) in one of my unit tests.
Question: I'm looking for the best way to clear the lowest non-zero bit of a unsigned atomic like std::atomic_uint64_t in a threadsafe fashion without using an extra mutex or the like. In addition, I also need to know, which bit got cleared.
I am attempting to use a 64-bits integral as a bitmap, and acquire/release ownership of individual bits, atomically.
How Get arguments value using inline assembly in C without Glibc?i require this code for Linux archecture x86_64 and i386. if you know about MAC OS X or Windows , also submit and please guide.
I'm trying to understand the relationship between C language system calls API, syscall assembler instruction and the exception mechanism (interrupts) used to switch contexts between processes. There's a lot to study out on my own, so please bear with me.